Factions

Exiles
Prisoners who have found themselves abandoned in the Exiled Lands and imprisoned within its borders by the Serpent Bracelets attached to their wrists. Exile encampments are scattered throughout the starting area of the game; they are disorganized and poorly equipped, wearing piecemeal fiber tunics and wielding makeshift stone weapons.

Darfari Cannibals
Yog-worshipping cannibal tribesmen of Darfar who have found themselves imprisoned within the Exiled Lands. The Darfari occupy the southwest sector of the desert.

You never see it in the game itself, but the Harlot's Journals indicate that the Darfari are actually capable of presenting a friendly front, in order to lull potential prey into a false sense of security.

The Black Hand
A band of pirates who control the eastern desert as well the jungle area near the ocean to the east.

Dogs of the Desert
A savage group of animalistic humans who control the northern desert. The Dogs of the Desert are ruled by Were-Hyenas and appear to be Were-Hyenas in human form themselves, or human thralls possessed by animal spirits.

Relic Hunters
A coalition of Exiles who have organized and set up their own city to the west. Many are engaged in the search for treasure. Their capital, the city of Sepermeru, is notably one of the only non-hostile settlements in the entire game.

The Lemurian Remnant
The remnants of the fallen continent of Lemuria, occupying the jungle ruins in the southeast of the Exiled Lands. The Lemurian Remnant consists of both humans and ape-like bipeds, and are ruled by their sorcerous Witch-Queen.

The Remnant: All that remains of the once mighty Lemurian civilization.

Was Once a Man: The Grey Apes (the bipedal ape-like creatures) are humans who have devolved into a bestial state.

The Lost Tribe
A tribe of Cimmerians who have settled in the northwest near the ancient burial mounds.

Heirs of the North
Nordheimer Exiles who occupy the frozen north.